Hi, thanks for trying out Mach K9. Could you elaborate what part of the movement comes off as frustrating?
We've done many playtests with the same group of people, but limited playtests with new players and so I suspect things are not as well tuned for a first player experience as I would like.
What active upgrade / passive upgrades did you take? Is this the ball at base form or after some amount of upgrades? There's plenty of tuning we can still do to make it feel better. Thanks!
Thanks for your feedback, will look into performance issues and making the player feel more responsive without upgrades. I hope you'll try it again after some updates
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I know the game has being hard to control in its DNA, but it just comes off as infuriating, unfortunate.
Hi, thanks for trying out Mach K9. Could you elaborate what part of the movement comes off as frustrating?
We've done many playtests with the same group of people, but limited playtests with new players and so I suspect things are not as well tuned for a first player experience as I would like.
The ball often feels uncontrollable, it goes too fast and doesn't steer responsively.
What active upgrade / passive upgrades did you take? Is this the ball at base form or after some amount of upgrades? There's plenty of tuning we can still do to make it feel better. Thanks!
At base form, I also noticed that the game lags on certain stages (possibly because of model numbers).
Thanks for your feedback, will look into performance issues and making the player feel more responsive without upgrades. I hope you'll try it again after some updates